Augmented Reality
Augmented reality (AR) is a field of computer
research which deals with the combination of real world and computer generated
data. It is a term for a live direct or indirect view of a physical,
real-world environment whose elements are augmented by
computer-generated sensory input such as sound, video, graphics or GPS
data. As a result, the technology functions by enhancing one’s current
perception of reality. By contrast, virtual reality replaces the real
world with a simulated one AR technology includes head-mounted
displays and virtual retinal displays for visualization
purposes, and construction of controlled environments
containing sensors and actuators.
Video games have been
entertaining us for nearly 30 years, ever since Pong was
introduced to arcades in the early 1970s.Computer graphics have become much more
sophisticated since then, and game graphics are pushing the barriers of
photorealism. Now, researchers and engineers are pulling graphics out of your
television screen or computer
display and integrating them into real-world environments. This new technology,
called Augmented Reality,
blurs the line between what's real and what's computer-generated by enhancing
what we see, hear, feel and smell.
On the spectrum between virtual reality, which
creates immersive, computer-generated environments, and the real world,
augmented reality is closer to the real world. Augmented reality adds graphics,
sounds, haptic feedback and smell to the natural world as it exists. Both video
games and cell phones are driving the development of augmented reality.
Everyone from tourists, to soldiers, to someone looking for the
closest subway stop can now benefit from the ability to place
computer-generated graphics in their field of vision.
Augmented reality is changing the way we view
the world -- or at least the way its users see the world. Picture yourself
walking or driving down the street. With augmented-reality displays, which will
eventually look much like a normal pair of glasses, informative graphics will
appear in your field of view, and audio will coincide with whatever you see.
These enhancements will be refreshed continually to reflect the movements of
your head. Similar devices and applications already exist, particularly on smart
phones like the iPhone.
Applications:
Advertising: Usage
of AR to promote products via interactive AR applications is becoming common
now. For example Nissan(2008 LA Auto Show), Best Buy(2009) and others
used webcam based AR to connect 3D models with printed materials.
There are numerous examples of connecting mobile AR to outdoor
advertising.
Navigation: AR
can augment the effectiveness of navigation devices. For example, building
navigation can be enhanced to aid in maintaining industrial plants
Military
and emergency services: Wearable AR can provide information such as
instructions, maps, enemy locations, and fire cells.
Art: AR
can help create art in real time integrating reality such as painting, drawing
and modeling.
Entertainment
and Education: AR can create virtual objects in museums and exhibitions,
theme park attractions, games and books.
Collaboration: AR
can help facilitate collaboration among distributed team members via
conferences with real and virtual participants
Translation: AR
systems can provide dynamic subtitles in the user's language
Possible Enactments:
Devices: Create new applications that are
physically impossible in "real" hardware, such as 3D objects
interactively changing their shape and appearance based on the current task or
need.
Multi-screen
simulation: Display
multiple application windows as virtual monitors in real space and switch among
them with gestures and/or redirecting head and eyes. A single pair of glasses
could "surround" a user with application windows.
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Thank you sir... really useful :)
ReplyDeleteAwesome technology.. thank you sir
ReplyDelete